Never-Known-Existing Sonic The Hedgehog Games
All of Sonic’s previous games have received wildly different reviews. The Sonic the Hedgehog series has had its ups and downs, from the beloved Sonic Mania to the infamous Sonic the Hedgehog game from 2006. But it’s also seen a slew of obscure games that most gamers have either forgotten or never even heard of.
Sonic the Hedgehog is a character in the Sonic Universe.
Sonic the Hedgehog (2006) is almost certainly going to be at the bottom of any list of games ranked from worst to best. To celebrate the series’ 15th anniversary in 2006, Sonic ’06 nearly wiped out any remaining goodwill from Sonic’s first 3D jump, which was supposed to mark the occasion.
The glitches in Sonic the Hedgehog (2006) are well-known, but they’re only one aspect of the game’s flaws. When you enter a lifeless hub world, you’re met with monotonous and frustrating tasks before being thrown into half-baked stages that rarely live up to their potential. Even if the gameplay or story were excellent, players could easily overlook these flaws. However, neither is the case. Instead of being a showcase for next-generation consoles, it became a case study of how once-great franchises fall to their lowest ebb.
Our Super Replay of the entire game or this feature on why the Sonic franchise went downhill in the mid-2000s is a great place to learn why Sonic ’06 is so bad.
The Secret Rings of Sonic
In the wake of learning that the Wii was less powerful than the PlayStation 3 and Xbox 360, Sonic Team split the team working on Sonic the Hedgehog (2006) to create a separate title called Sonic the Secret Rings. This motion-controlled, on-rails entry succeeds thanks to well-designed levels with lower resolution graphics and less player agency than the 2006 title, as mentioned earlier.
As much as we’d like to say that it’s better than Sonic ’06, due to its confusing controls, inconsistent gameplay, and lack of cooperation from the camera, we can’t help but give this Sonic game a D+.
The Hedgehog Sonic
Sonic the Hedgehog 4 was announced by Sonic Team and Sega in 2010 as a multi-part revival. After all these years, fans had hoped this would be the long-awaited sequel they had waited for since the mid-’90s. This became apparent when Episode I debuted later that year.
The physics of Sonic the Hedgehog 4: Episode I are abysmal compared to the classic series, which it claims to be a continuation of. Episode II, which came out just over two years later, was viewed as an improvement, but it was still not considered part of the classic series. There was originally going to be the third game in the series, but Sonic Team decided against it.
Black Knight and Sonic the Hedgehog
After a rocky start to Sonic’s Wii career, Sonic and the Black Knight is Sega Team’s second Wii game. Teleportation has taken Sonic to the land of King Arthur, and the Blue Blur is slashing and speeding his way through the legendary kingdom.
Sonic and the Black Knight’s visuals were superior to Sonic and the Secret Rings. Still, the game’s controls failed to connect with players, despite the Wii Remote’s apparent suitability for a sword-based combat game. The Wii’s Sonic and the Black Knight was a big undertaking. Still, it failed to live up to expectations, leading Sonic Team to look for new ways of delivering Wii games.